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The history of wooden gears

The history of wooden gears The physics of computer games is based on our own perception of reality. It might feel as if the pull in the trebuchet’s slack is perfect, the angle is set correctly for you to make your shot, while all your finger actually senses is a smooth touchscreen. By presenting the UGEARS mechanical models project on Kickstarter two Ukrainians decided to freshen upour memories about actual real-life mechanics. Their mechanical assembly models allow you to feel everycog, experience the work of energy that is not coming from an electrical cord. Working with these mechanisms brings up...

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